![]() ![]() I use Retroarch, so I've added a custom entry for it. The brute force method would be to add a custom entry to Ludusavi for every emulated game, but that isn't really feasible. ![]() The extension always gives me an error when I quit a game, if I manually copy the save it works, am I wrong or does the application have a bug?Ĭould you elaborate on the error? Have you opened Ludusavi itself (not just Playnite) and configured some roots? Ludusavi doesn't (currently) have built-in cloud support, but as Knice mentioned, you can combine Ludusavi with various cloud solutions. There's a comparison with GSM and some other tools here. This plugin looks to do this locally, and I missing similar functionality? Have you seen GameSaveManager? I have been using that to sync my saves in the could (Google Drive) so all my game saves would be accessible on any device.
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